![]() Variables function in a very similar manner but are more like dimmer sitches providing more than one outcome than simply on or off. ![]() To name it select the switch by clicking once, then input the name in the dialouge box clicking ok, applies and close the box Where as clicking apply only applies your input and does not close the box. When you imput a switch command double cliking the switch selection box will take you straight to the swtich list. ![]() Regardles you should rember to carefully remebr when swtiches are turned on and off and how this will affect your game. Say "Go deliver the letter."Īnd that is that, switch 24 could do any number of useful things. ![]() You can use it in any number of ways the simplest is to make "if logic statements".įor Branch: in Switches: = Go deliver the Branch above works as follows: See second image for an example.Ī switch is an on off function which you can use to control events. To make a door double click the graphic box and choose a door from the list of graphics. Once you have chosen to insert a command you will notice an command box pop up, from this you can then chose what command to insert, there are three pages of commands. to do this either right click and select insert (you may also use the right click function to edit a previously exisitng command by selecting edit after right clicking). Once the event menu is open you can then insert commands. To edit an event right click the event and select edit. To create an event double click on the tile where you wish to place an event. this lets you create events.Įvents are what you be spend a lot of your time editing and learning. the orange slide between the blue slides indicates which layer you are working in.There is a blue block next to the layers. You can find the layer control in the centre of the top tool bar. Layers are very important, your only given three so think carefully what layer you put something on. Do not try and put everything in the first layer and wonder what the hell is going on when the textures collide and it looks rubbish. You can edit the tilesets in the database (found the top tool bar), But Please DO NOT do anything you cannot undo! You can edit map properties at any time by pressing the space bar after selecting the map you wish to edit. The tileset is the set of images you can use to create the game. By that I mean don't make a 1000 x 1000 map. As a recomendation don't build anything unnecessarily large. By default it is set to the smallest size. More importantly you can change the map size and tileset. in here you can change the name of the area, the music (BGM) and the sound (BGS). Now a box should pop up this is the map properties box. How do you get started building it?Īs you can see below, there is a map box (lower left hand corner beneath the pictures) to make a new map right click in this area and select new map. And by that I mean, can you describe your idea to someone in one sentence? If you haven't then no worries go to the library tab in steam and select software, select the item you wish to install and click the big install button. Once you have bought your item the option to download and install it pops up select this. Since your reading this, this section is really easy.
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